Micronauts

7

Good

Micronauts #9

“Stranded on a world full of giants” with “relics from Microspace… all around”, Cullen Bunn’s script for Issue Nine of “Micronauts” certainly must hav...[Read More]

8

Great

Micronauts #8

There’s a palpable sense of fun to Cullen Bunn’s narrative for Issue Eight of “Micronauts” which clearly shows just how much of “a dream come true” th...[Read More]

7

Good

Micronauts #7

Disconcertingly set “in the aftermath of Revolution”, “one of the biggest events in IDW’s history”, Cullen Bunn’s opening three-page summary as to jus...[Read More]

8

Great

Micronauts #6

Focusing upon the fate of Oziron Rael, after Commander Raith had revised “our objectives” and cleaved the Pharoid apart with his force sword rather th...[Read More]

8

Great

Micronauts #5

Filled full of close-combat confrontations as Oziron Rael and his team-mates battle the chief interrogator for the Ministry of Science, Membros, and t...[Read More]

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